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Stellaris apocalypse dyson sphere bug
Stellaris apocalypse dyson sphere bug








stellaris apocalypse dyson sphere bug

+4 Hostile Operation Difficulty for Sabotage Starbase.

stellaris apocalypse dyson sphere bug

−25% Orbital Bombardment Damage Received.The Unyielding tradition tree focuses on defense and is available to all empires. Unlocks the Industrial Maintenance edict if Machine IntelligenceĪvailable only with the Apocalypse DLC enabled. -2 Deviancy per Coordinator if Machine Intelligence.+3 Administrative Capacity per Coordinator if Machine Intelligence.+2 Amenities per Synapse Drone if Hive Mind.−50% Leader accident chance if Machine Intelligence.+20 Years Leader Lifespan if niether Machine Intelligence nor Necrophage.The Synchronicity tradition tree focuses on better managing the empire and is only available to Gestalt Consciousness empires. +1 Merchant job per Commercial Segment and Trade DistrictĪvailable only with the Utopia DLC or the Synthetic Dawn DLC enabled.+50% Federation Naval Capacity Contribution if member of a Trade League federation.Unlocks the Marketplace of Ideas trade policy if not a member of a Trade League federation.Unlocks the Consumer Benefits trade policy if not a member of a Trade League federation.The Mercantile tradition tree focuses on trade and is not available to Gestalt Consciousness empires. −75% Pop Demotion Time if not Shared Burdens.+5-100 Unity per converted pop if Necrophage.+20 Years Leader Lifespan if not Necrophage.The Harmony tradition tree focuses on better managing the empire and is not available to Gestalt Consciousness empires. Unlocks Orbital Surveying Decision if Void Dwellers Unlocks Planetary Prospecting Decision if not Void Dwellers 15% Refund per demolished building if Lithoid.The Adaptability tradition tree focuses on using planets more efficiently and is not available to Machine Intelligence empires. 1% Monthly chance to gain a Favor per Improve Relations action.+100% Federation Naval Capacity Contribution.The Diplomacy tradition tree focuses on improving the benefits an empire can gain through diplomacy and is not available to empires with the Inward Perfection civic. Unlocks the Supremacist diplomatic stance The Supremacy tradition tree focuses on fleets and armies and is available to all empires. +1 Building Slot for Orbital Habitats if Void Dwellers.+5 Housing per City/Hive/Nexus Segment if not Void Dwellers.+3 Housing per Residential Arcology if not Void Dwellers.+1 Housing per City/Hive/Nexus District if not Void Dwellers.+5% Monthly Energy Credits if Gestalt Consciousness.+5 Clerk per City Segment if not Gestalt Consciousness.+3 Clerk per Residential Arcology if not Gestalt Consciousness.+1 Clerk per Trade District if not Gestalt Consciousness.+1 Clerk per City District if not Gestalt Consciousness.+5% Specialist and Complex Drone Output.The Prosperity tradition tree focuses on various empire-wide bonuses and is available to all empires. +1 Max Districts for all non-artificial planets if not Void Dwellers +10% Pop Assembly Speed if Machine Intelligence.

stellaris apocalypse dyson sphere bug

  • +10% Pop Growth Speed if not Machine Intelligence.
  • −25% Empire Sprawl from Systems and Colonies.
  • The Expansion tradition tree focuses on the expansion of territory and colonies and is available to all empires.
  • Unlocks the Drone Overdrive edict if Gestalt Consciousness.
  • +5% Menial Drone Output if Gestalt Consciousness.
  • Unlocks the Extended Shifts edict if not Gestalt Consciousness.
  • +5% Worker and Slave Output if not Gestalt Consciousness.
  • −10 Deviancy on all planets if Gestalt Consciousness.
  • Unlocks the Enhanced Surveillance edict if not Gestalt Consciousness.
  • +1 Unity per Enforcer if not Gestalt Consciousness.
  • −25% Empire Sprawl from Districts if Machine Intelligence.
  • +2 Housing from Synaptic Nodes if Hive Mind.
  • +1 Housing from all Housing buildings if not Gestalt Consciousness.
  • +1 Housing from upgraded capital buildings if not Gestalt Consciousness.
  • The Domination tradition tree focuses on better managing planets and is available to all empires. The Discovery tradition tree focuses on exploration and research and is available to all empires. Each empire can select up to 7 tradition trees. Traditions are grouped into tradition trees with 5 traditions each, as well as a bonus for adopting the tradition tree and one for finishing it. The tradition cost formula is the following:Īn empire has completed one tradition tree and opened another, for a total of 8 unlocks (5 + 2 opens + one extra for finisher) and 2 open trees. Adopting and completing a tree both increase the unlocked traditions factor by 1. The cost of unlocking a tradition depends on how many traditions the empire has already unlocked as well as whether the Empire Sprawl is larger than Administrative Capacity.










    Stellaris apocalypse dyson sphere bug